Expeditions – a sequel to Scythe is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favorite games.
Expeditions – a sequel to scythe is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. It is a new story that follows the events of the previous game and its expansions, with perhaps a more focused view of the characters.
We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?
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